ShengTong Education
ShengTong EducationEmpowering the future with technology "Create more, be happier"
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AI Interactive Coding V1.0 cover

AI Interactive Coding V1.0

Lower Elementary128 lessons

Course Overview

AI Interactive Programming suits ages 7–10. Scratch is the programming platform; Zhongming E6-RCU is the high-performance controller. Three educational theories underpin the curriculum; technical work evaluation enters classroom practice. The course targets Ministry of Education whitelist robotics competitions—developing innovative, practical, competitive youth with integrated technical skills.

Regular Course course cover
Regular Course
Level 1 · 48 lessons
Regular Course course cover
Regular Course
Level 2 · 48 lessons
AI Interactive Programming — Trial Course course cover
AI Interactive Programming — Trial Course
12 lessons
GBC Smart Assembly Line course cover
GBC Smart Assembly Line
20 lessons
Self-Directed Learning
Constructivism drives active knowledge building through "scenario → build → program → extend"—delivering a visible, moving project each lesson for sustained intrinsic motivation.
Engineering Thinking
From structure to sensor choice (ultrasonic/color/AI vision) to coding and debug—"find problem → design → build → test → iterate" like engineers.
Computational Thinking
Robocode 3.0 five module types (start/execute/data/decision/control) abstract real problems; one-click Python switch prepares code progression.
Design Thinking
Projects consider form, interaction, and use cases—from "who uses it and how" through empathy, definition, ideation, prototype iteration.
Communication & Collaboration
"Share and reflect" every lesson—explain work, listen to feedback, divide labor—from "I can do it" to "I can explain and collaborate."
Critical Thinking & Innovation
Everyday cases (race cars, tissue dispensers, basketball machines) identify real problems worth improving—analyze, judge, innovate in projects.
Integrated Hardware, Full AI Perception Chain
Zhongming E6-RCU with AI vision, gesture, color, ultrasonic sensors; Robocode 3.0 with Python switch—complete upgradable ecosystem.
Three Theories, Research-Backed Design
Piaget constructivism, Gardner multiple intelligences, Sternberg successful intelligence—rigorous framework.
Six-Step Teaching, Clear Structure
Scenario → explain → build → program → evaluate → share—standardized flow for teachers and students.
Competition-Oriented, Measurable Path
Ministry whitelist robotics events; 2 years × 48 lessons; one project per class—daily outcomes and competitive output.

📋 Sample Lessons (Trial)

1
Lesson 1: Robot Bird Big Wings
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2
Lesson 2: Oscillating Mini Fan
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