← Back to Course Center
Large Bricks 3.0
Course Overview
The Large Brick electronic building-block course is a form of tangible programming—a special kind of programming designed for young children. It lets kids apply everyday life experience to grasp programming rules quickly and build an early foundation in technology. The course uses direct physical steps and simplified programming language instead of traditional keyboard coding. Students use a smart pen reader to express program logic and combine motors, sensors, and other modules to create motion, sound, light, and continuous programming commands. This gives young learners more room to explore while integrating knowledge across subjects to support inquiry-based learning.
Included Courses
Trial Lesson

Regular Course

Regular Course
Holiday Course

Theme Course: Jungle Adventure
Theme Course: Amusement Park Tycoon

Theme Course: Amazing Tools
Competency Goals
Self-Directed Learning
Starting from natural curiosity about new materials, children choose activities that interest them within themed scenarios and stay engaged. During building, they do not rely on step-by-step teacher guidance; instead they observe, imitate, and trial-and-error on their own, trying another approach when stuck. After finishing a project, children willingly show peers what they discovered and explain "how I did it" in words or actions, building an early sense of "I want to learn, and I can learn."
Independent Decision-Making
Children get real choices in class—what to build, which color parts to use, and how to decorate their work. They express preferences and stand by their decisions. Through repeated experiences of choice and outcome, they begin to sense the direct consequences of their decisions and develop an early sense that "my choices matter."
Self-Management
After using materials, children actively tidy up and sort parts back into place. Through turn-taking, waiting to speak, and other classroom routines, they gradually learn to control immediate impulses and understand "wait a moment—it will be my turn soon." These everyday management habits help build an early sense of responsibility for their own behavior and belongings.
Engineering Thinking
From scratch, children learn the shape, function, and connection methods of large brick parts, and gradually grasp basic mechanical principles such as gear transmission, linkage movement, and motor drive. In every build, they go through "understand structure → identify parts → assemble step by step → inspect and debug." They can finish working, moving projects and explain ideas in their own words—such as "wheels make the car go" or "a big gear turning a small one makes it spin faster"—moving from simple imitation toward purposeful part selection.
Computational Thinking
Through tangible programming with a pen reader and command cards, children see in instant feedback how sequence determines results in "scan card → execute → watch outcome." From single commands to multi-step combinations, they learn to break tasks like "make the robot move" or "turn on the light" into executable small steps. By recognizing and using different program cards, they build an early programming awareness that "each card has a role, and combining them in order completes different tasks," forming basic sequential logic and decomposition thinking through playful experiences.
Design Thinking
Using real-life objects and scenes as prototypes, children observe features and functions to understand "why something looks the way it does." After the base build, they personalize—choosing colors, changing scale, adding unique decoration and functions—and describe their ideas (e.g., "My car is red" or "My fan has three blades"). With teacher guidance, they consider "Is this design good? How can it be better?" and gradually experience the joy of moving from understanding needs to creative expression.
Cultural Understanding
Through rich, diverse themed scenarios, children encounter knowledge from many fields—from how flowers grow to how submarines float and sink, from the life cycle of frogs to space ships and Ferris wheels, from forklifts and cranes to security scanners in daily life. While building, they naturally absorb science and life knowledge, show active curiosity about different cultural phenomena, and begin to see that "the world is rich and everything has a reason."
Communication & Collaboration
Teachers consistently encourage "think about why"—why planes fly, why one end of a seesaw goes up and the other down. When problems like "the model wobbles," "parts won't fit," or "it won't move" arise, teachers do not do the work for them but guide children to observe what is wrong and try fixes. After the base build, children are asked "Can you make it different?" and "Can you change it again?" to innovate beyond imitation. This "find problem → ask question → try variation → observe result" training plants seeds of rational thinking and creative problem solving.
Critical Thinking & Innovation
Discoveries such as "motor forward moves ahead, reverse moves back" come from students actively observing test results rather than passively receiving answers. Open questions like "What if it's too slow?" or "What if cards keep dispensing?" push students beyond existing solutions. Comparing different sensors (ultrasonic vs. knob vs. sound) that achieve similar functions also builds critical awareness that "one goal can have many technical paths."
Course Advantages
Low Barrier, Easy Start
Hands-on operation replaces code input—simple and direct, matched to young children's cognitive development.
Highly Interactive & Engaging
Instant sound, light, and motion feedback plus fun game commands give children a strong sense of achievement.
Progressive Learning Path
From building to commands to more complex programming structures, the pace follows how young children grow.
Integrated Skill Development
More than programming—hands-on ability, thinking, cross-disciplinary learning, and creativity are developed together.
Classroom Showcase
Experience engaging classrooms and see kids grow
▶
Kindergarten Classroom Highlights
Watch young learners build robots and complete challenge missions
📋 Sample Lessons (Trial)
1
Lesson 1: Dragon Boat Race
Free trial
2
Lesson 2: Oscillating Electric Fan
Free trial

